What if I don't pick the right thing?
How do I draw something that doesn't exist in my mind yet?
Form?
I realize now, that I need to represent the current state of my thoughts. I need to draw the DIRECTION of my thoughts however hazy they may be.
This first stage of development Mateo describes as phantom-like, it is the point in the project when the direction is defined and refined so that the complex issues of the overall scheme can be explored, yet all the questions my not be answered. In this stage, the designer doesn't know everything because the boundaries of the program are still undefined.
The second stage in process endows the hazy ideas with a little more information. Hierarchies are established by the designer, and the project is organized into a more understandable matrix. The intrinsic nature of the project is defined, but the form remains vague.
The third and last stage in the development of a project is to give the hazy innards a physical, material form.
Reading Mateo's breakdown of what I am up against this semester, was encouraging. By separating the steps of the process, I have been able to step back and look at this as a surmountable task, and the word "Thesis" is a little less intimidating.
I still find the thought of a "thesis" intimidating, but today in studio we talked about having 20 bad ideas rather than focusing on trying to get the idea right the first time. I think Mateo discusses this in his article as well when he talks about not getting caught up on certain aspects like a narrative, or analysis.
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